Make Me Psychic

Duration: 8

Genre: Educational

Creator: Cruikshank Sally

Format: 16mm

Color: Color

Sound: sound

Description: followup to Quasi at the Quackadero. Anita and Quasi take a trip to places unexplored by other cartoon characters. Anita purchases a magical device called a Mezerama which promises to increase psychic powers. At a night club, Anita unleashed her newly found power to create all kinds of unpredictable havoc. Animations by Sally Cruikshank., This animated film features quasi-human, quasi-duck figures and wildly anthropomorphized objects, drawn in vivid primary hues. Anita purchases a Mezerama, a magical device which increases her psychic powers. At a nightclub, she unleashes her newly-found abilities to create all kinds of havoc.

Complete Record: followup to Quasi at the Quackadero. Anita and Quasi take a trip to places unexplored by other cartoon characters. Anita purchases a magical device called a Mezerama which promises to increase psychic powers. At a night club, Anita unleashed her newly found power to create all kinds of unpredictable havoc. Animations by Sally Cruikshank., This animated film features quasi-human, quasi-duck figures and wildly anthropomorphized objects, drawn in vivid primary hues. Anita purchases a Mezerama, a magical device which increases her psychic powers. At a nightclub, she unleashes her newly-found abilities to create all kinds of havoc. NOTE: Two (or more) records have been merged together to create this data.


2 users have this film:
AV Geeks Archive, New York Public Library


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